Sacrifice
Core mechanics - NON turn based card game
Hero cards deal damage on cooldown
Negative damage heals
Secondary mechanics - Sacrifice
Sacrifice cards to get mana, use mana to play other cards
Progression - enhance your hero
Play spells to empower your hero or to dis-empower enemy's henchmen
Defeat all henchmen to win
P.S. thank you so much for giving it a go, please let me know if you have any suggestions or a feedback ๐ค
Updated | 21 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 3.3 out of 5 stars (3 total ratings) |
Author | evengy |
Genre | Card Game |
Made with | Unity |
Tags | Atmospheric, Difficult, Fast-Paced, High Score, Horror, Meaningful Choices, Roguelike |
Development log
- Time has been sacrificed22 days ago
- Enemy AI gets smarter ๐ง your Deck gets stronger ๐ช25 days ago
Comments
Log in with itch.io to leave a comment.
This is amazing but I suck!!!
This game is great! My gugu gaga brain couldn't understand very well this game but, oh well :D
Great work. I have no doubt you will go far again this year.
Hi evengy!
Had a play of your little prototype. It seems like the start of something interesting! Not sure if it's a bug or I was playing wrong but spells didn't seem to damage the enemy. But I can see the potential for a card game where speed is more important than strategy. If that's what you're going for.
Will keep an eye on this to see what it becomes!
- Arluc Games
I streamed my playthrough of your game!
Check it out here:
Hey thank you so much for the feedback and for streaming ๐ค
Tbh, I didn't expect this game to be picked up by anyone yet because I literally just started to work on it and it's like one or two days in development ๐
I just wanted to see how the drag and drop feels ๐ but I hope to make it playable soon ๐ค
I've also started a discord for anyone that's interested in my Gem Hunting adventures, has featured in them or would like to be in future ones:
https://discord.gg/esbZTv5f
Hope to see you there ๐