Sacrifice
Core mechanics - NON turn based card game
Hero cards deal damage on cooldown
Negative damage heals
Secondary mechanics - Sacrifice
Sacrifice cards to get mana, use mana to play other cards
Progression - enhance your hero
Play spells to empower your hero or to dis-empower enemy's henchmen
Defeat all henchmen to win
P.S. thank you so much for giving it a go, please let me know if you have any suggestions or a feedback ๐ค
Updated | 27 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 3.8 out of 5 stars (4 total ratings) |
Author | evengy |
Genre | Card Game |
Made with | Unity |
Tags | Atmospheric, Difficult, Fast-Paced, High Score, Horror, Meaningful Choices, Roguelike |
Development log
- Time has been sacrificed52 days ago
- Enemy AI gets smarter ๐ง your Deck gets stronger ๐ช55 days ago
Comments
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Hey evengy,
How far you've come!
I streamed my playthrough of the game (the video has chapters). Check it out:
Really cool to see how much the game has progressed since its prototype days. The real time card mechanic is such a cool idea and I think it is executed quite well. I can see you adding different decks or building one yourself as you win cards from fights could add even more depth to this game. Great stuff and keen to see where it goes next.
This is amazing but I suck!!!
This game is great! My gugu gaga brain couldn't understand very well this game but, oh well :D
Great work. I have no doubt you will go far again this year.
Hi evengy!
Had a play of your little prototype. It seems like the start of something interesting! Not sure if it's a bug or I was playing wrong but spells didn't seem to damage the enemy. But I can see the potential for a card game where speed is more important than strategy. If that's what you're going for.
Will keep an eye on this to see what it becomes!
- Arluc Games
I streamed my playthrough of your game!
Check it out here:
Hey thank you so much for the feedback and for streaming ๐ค
Tbh, I didn't expect this game to be picked up by anyone yet because I literally just started to work on it and it's like one or two days in development ๐
I just wanted to see how the drag and drop feels ๐ but I hope to make it playable soon ๐ค
I've also started a discord for anyone that's interested in my Gem Hunting adventures, has featured in them or would like to be in future ones:
https://discord.gg/esbZTv5f
Hope to see you there ๐