Submission for #gdtvjam

About

Illuminate the city by generating power through high-speed loops on the grid.

In the year 2150, humanity has embraced a futuristic cityscape where vibrant neon lights illuminate the night sky. The city is powered by an advanced energy system that relies on a unique grid track.  Each loop around the track generates enough power to illuminate one more building in the city.  

However, there's a catch. Your neon bike's battery is steadily depleting, and the only way to keep going is by moving through "power frames" scattered throughout the track. These power frames replenish your bike's battery, allowing you to complete more loops. Each power frame has positive and negative effect. If you move through a negative effect, the battery will loose more power. The power frame is gradually losing the amount of power it can give until it is collected. Every loop it looses power faster.

There are also boosters in a parallel dimension. Picking up a booster will accelerate the movement speed for a short period of time. When your bike is accelerated it doesn't use battery power.  

To achieve the highest score and illuminate the entire city, you must balance speed, agility, and resource management. Plan your routes carefully, jump dimensions to collect power-ups while maintaining momentum.

Theme interpretation

Protagonist can switch between two dimensions using "Space" button. One to increase battery power, another to increase the speed of the neon motorcycle. 

Controls

AWSD

left SHIFT - use power up to speed up

Motorcycle doesn't use battery power when accelerated

SPACE - jump into another dimension

P.S.

Please feel free to drop me a feedback :)

Thank you!

Download

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ignite velocity.zip 122 MB

Comments

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Very fun concept! I really enjoy the aesthetic as well and switching between blue and orange that was super cool.

Pretty fun, love the Tron aesthetic

Fun game! Might've raged when running into a wall but still fun!